Vortex Breakers- Dev Log 7
Day 5. First Attempt at a boss character. Seriously, like first boss on any game I've made. This is a very basic prototype to see if I could make a object that follows a spline path, but itself contains a spline path for other objects to follow. So this boss is following an invisible path, but also itself has an invisible path in a ring around itself for other smaller enemies to follow. I'd never tried this before. It's a little wonky, but it's working.
Don't Forget to Check out our other completed games! (All our games always have a FREE demos.)
https://gravity-pollution-studios.itch.io/flanked-war-of-the-machines
https://gravity-pollution-studios.itch.io/reclamation
https://gravity-pollution-studios.itch.io/dispersal (A free puzzle game made for a June 2025 game jam)
Get Vortex Breakers
Vortex Breakers
A roguelite space shooter inspired by classic arcade games
| Status | Released |
| Author | Gravity Pollution Studios |
| Genre | Shooter |
| Tags | Arcade, Boss battle, Colorful, Controller, Minimalist, Roguelite, Space, Twin Stick Shooter, Unreal Engine |
More posts
- Vortex Breakers- Now Available!35 days ago
- Vortex Breakers- DevLog 28 (final)36 days ago
- Vortex Breakers- DevLog 2751 days ago
- Vortex Breakers- DevLog 2657 days ago
- See Vortex Breakers Live at the Portland Retro Gaming Expo!Oct 15, 2025
- Vortex Breakers- DevLog 25Oct 12, 2025
- Vortex Breakers- DevLog 24Oct 11, 2025
- Vortex Breakers- DevLog 23Oct 10, 2025
- Vortex Breakers- DevLog 22Oct 10, 2025
- Vortex Breakers- DevLog 21Oct 08, 2025
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