Vortex Breakers
Devlog
- October 15, 2025 by Gravity Pollution Studios#arcade, #shooter, #spaceshooter, #pigsquad, #retro, #portlandretrogamingexpo, #minimalist, #colorful, #controller, #twinstickshooterVortex Breakers has been selected to be shown at this year's Portland Retro Gaming Expo! You can check out Vortex Breakers there and meet its creator (me!). We are planning on launching the game the s... Continue reading

- October 12, 2025 by Gravity Pollution Studios#arcade, #shooter, #spaceshooter, #twinstickshooter, #retro, #minimalist, #colorfulIn this level, you must grab randomly spawning shards from the void while protecting your crystal from turret style enemies. Now that I have all the different mini-games that I will be including, I'll... Continue reading
- October 11, 2025 by Gravity Pollution Studios#arcade, #shooter, #spaceshooter, #sidescroller, #twinstickshooter, #controller, #minimalist, #colorful, #retroThe final "escort mission style" I refer to as the Mine Field. The original version of the just had the crystal being guided through speeding debris, but after play testing it, I found the level way t... Continue reading
- October 10, 2025 by Gravity Pollution Studios#arcade, #retro, #shooter, #controller, #twinstickshooter, #minimalist, #colorfulAnother "guide your crystal" level. This one I'm referring to as the "obstacle course." This is another one that wasn't inspired by a specific retro game, but still has the feel of something you might... Continue reading
- October 10, 2025 by Gravity Pollution Studios#arcade, #shooter, #twinstickshooter, #space, #scifi, #minimalist, #colorful, #controllerIn this game, each Zone is split up into 5 phases (levels). They always go in this sequence: 1) build your crystal 2) defend your crystal 3) transport your crystal 4) defend your crystal, again 5) bos... Continue reading
- October 08, 2025 by Gravity Pollution Studios#arcade, #minimalism, #colorful, #shooter, #twinstickshooter, #controllerThis level is not really inspired by a specific retro game. I just though- "what if you were just surrounded and ambushed by a fuckton of enemies." I went through several variants of this where I twea... Continue reading
- October 07, 2025 by Gravity Pollution Studios#arcade, #shooter, #spaceshooter, #twinstickshooter, #controller, #minimalism, #colorful, #unrealengineNext idea was an homage to one of the most iconic space shooters of all time, Asteroids. I tried to stay true to the original, but I added one additional layer of danger: when the smallest asteroids e... Continue reading
- October 06, 2025 by Gravity Pollution Studios1#arcade, #retro, #controller, #twinstickshooter, #scifi, #minimalism, #colorful, #shooter, #spaceshooter, #unrealengineNext level is up and running, inspired by the classic retro arcade game Centipede. Like the "Yar's Revenge" style level, you have to gather up shards to build your Vortex Breaker Crystal. But in this... Continue reading
- October 04, 2025 by Gravity Pollution Studios1#arcade, #shooter, #spaceshooter, #twinstickshooter, #controller, #minimalism, #colorful, #unrealengine, #scifi, #retroarcadeNext is the level inspired by an old favorite, Space Invaders. But like all the levels, instead of just surviving, you must protect your crystal from the enemy horde. Another twist is that once the en... Continue reading
- October 04, 2025 by Gravity Pollution Studios1#arcade, #retro, #twinstickshooter, #shooter, #space, #spaceshooter, #minimalist, #colorful, #controllerThe next level was inspired by the classic space shooter Yar's Revenge. There's no actual "yar" in this version, but I loved the idea of having to blast your way through a space fortress to get to you... Continue reading
- October 03, 2025 by Gravity Pollution Studios1#twinstickshooter, #shooter, #scifi, #unrealengine, #controller, #colorful, #minimalism, #arcade, #retroNow I've begun developing the different mini-games based off classic arcade games. This is the original inspiration, meant to imitate the style of the Galaga bonus levels. During the games inception,... Continue reading
- October 02, 2025 by Gravity Pollution Studios1#arcade, #twinstickshooter, #unreal, #minimalist, #controller, #colorful, #retro, #spaceshooter, #scifiSpent the past few days working on the stat/ability upgrades. And once they were included, I immediately built the upgrade menu to test and tweak the variables. There are a total of 24 upgradable stat... Continue reading
- September 26, 2025 by Gravity Pollution Studios1#arcade, #twinstickshooter, #spaceshooter, #controller, #shooter, #minimalist, #colorfulMade a quick addition, barely worth a separate log: I added animated wipes to my menus when they switch... Continue reading
- September 24, 2025 by Gravity Pollution Studios1#arcade, #menus, #scifi, #shooter, #spaceshooter, #minimalist, #colorful, #twinstickshooterStarted working on my menus. All the png file graphics came from a paid asset pack, but all the actual layouts and coding were done by hand. I wanted to get the basic menu together, because I needed u... Continue reading
- September 23, 2025 by Gravity Pollution Studios1#shooter, #twinstickshooter, #scifi, #minimalist, #colorful, #controller, #unrealengine, #arcade, #retroStarted working on my menus. All the png file graphics came from a paid asset pack, but all the actual layouts and coding were done by hand. I wanted to get the basic menu together, because I needed u... Continue reading
- September 22, 2025 by Gravity Pollution Studios1#arcade, #twinstickshooter, #minimalist, #colorful, #controller, #spaceshooter, #scifi, #retro, #shooterDay 10- Now that I have a "template" to work off, I'm trying to make more complicated bosses. This one is a more advanced version that you might see later in the game. It has a more complex bodyguard... Continue reading
- September 20, 2025 by Gravity Pollution Studios1#shooter, #twinstick, #scifi, #arcade, #retro, #controller, #minimalist, #colorful, #spaceshooterSpent a full day just play testing and glitch fixing. There were several problems with the transition from regular gameplay to the boss spawning I needed to work out. In this video, you'll see a few w... Continue reading
- September 19, 2025 by Gravity Pollution Studios1#colorful, #minimalism, #shooter, #scifi, #arcade, #retro, #spaceshooter, #twinstick, #controllerSet up the graphics to give the system the aesthetics I've been planning. The materials/textures are just simple glowing emissives, but in a void, they would just appear as a colored dot. The glowing... Continue reading
- September 17, 2025 by Gravity Pollution Studios1#shooter, #arcade, #minimalism, #controller, #twinstick, #colorful, #spaceshooter, #retro, #scifiDay 6. Spent a lot of time working with the bosses. This is sort of a proof of concept. I've never made enemies with separate, target-able sections that could be destroyed independently before. Each o... Continue reading
- September 16, 2025 by Gravity Pollution Studios1#arcade, #shooter, #spaceshooter, #twinstick, #minimalist, #unrealengineDay 5. First Attempt at a boss character. Seriously, like first boss on any game I've made. This is a very basic prototype to see if I could make a object that follows a spline path, but itself contai... Continue reading
- September 15, 2025 by Gravity Pollution Studios1#arcade, #retro, #minimalist, #twinstick, #shooter, #spaceshooter, #colorful, #unrealengineFor anyone who hasn't seen it yet, I posted a full trailer a few days ago. I'm currently working on individual posts for the DevLog for all the different clips in this trailer, but those take time. I... Continue reading

- September 15, 2025 by Gravity Pollution Studios1#spaceshooter, #shooter, #twinstick, #scifi, #minimalist, #devlog, #unrealengineEnd of Day 4. This video show the inclusion of enemy paths. Using the Spline Path function of Unreal, I created about a dozen different paths for the enemies to follow. Each one terminates with it cra... Continue reading
- September 15, 2025 by Gravity Pollution Studios1#indiegame, #spaceshooter, #twinstick, #scifi, #shooter, #minimalistBonus Day 3 content! After adding special attacks, I decided to add damage and enemy destruction. I felt like it needed a separate video. Don't Forget to Check out our other completed games! (All our... Continue reading
- September 13, 2025 by Gravity Pollution Studios1#indiegame, #scifi, #minimalist, #videogames, #twinstick, #shooter, #devlog, #spaceshooterDay 3- Special Moves added. Each of the 3 Configurations have their own special attacks. Red- a radial blast. Blue- a super shot. Yellow- a land mine. These moves are power by the energy you gain from... Continue reading
- September 13, 2025 by Gravity Pollution Studios1#indiegame, #videogames, #scifii, #spaceshooter, #twinstick, #minimalistEnd of Day 2. In this video, you can see the introduction of different Configurations. In this game, you can cycle at will through different player settings, each with different speeds, basic attacks,... Continue reading