Vortex Breakers- Dev Log 5



End of Day 4. This video show the inclusion of enemy paths. Using the Spline Path function of Unreal, I created about a dozen different paths for the enemies to follow. Each one terminates with it crashing into the crystal, doing damage = its HP. This was meant to simulate the style of my favorite classic arcade space shooters: Galaga.


Don't Forget to Check out our other completed games! (All our games always have a FREE demos.)

https://gravity-pollution-studios.itch.io/flanked-war-of-the-machines
https://gravity-pollution-studios.itch.io/reclamation
 https://gravity-pollution-studios.itch.io/dispersal  (A free puzzle game made for a June 2025 game jam)

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